Digital Carver's Guild
Are your images just a little too perfect? Anything Goos is a dirt and ageing shader plug-in that works with your favorite noise shaders to highlight features of your mesh. Chip the paint from the edges, and fill the creases with grime using Anything Goos.
Need a little depth? When a bump map just won't cut it, the Anything Grooves plug-in provides real geometry from your Carrara shaders. Anything Grooves is displacement mapping for Carrara that works with your existing shaders and can be applied to almost any object with UV coordinates.
Cognito is a mechanical linkages choreographer plug-in for Carrara. It provides the ability to coordinate the motion of objects as if they were connected by gears, axels, or pistons, letting you control the motion of entire chains of objects with a single set of keyframes.
Ground Control is a digital elevation map importer plug-in with support for GridFloat FLT, HiRISE Planetary Data System IMG files, classic USGS DEMs, VistaPro format DEMs, World Machine 32-bit RAW FP, Terragen TER files, Shuttle Radar Topography Mission HGT files, ArcInfo ASCII Grid, text format PGM, and BIL files.
Noir is a Post Render Filter plug-in that can adjust the colour balance of your rendered image and apply a number of other post render effects. Its trademark effect, Noir, makes images more dramatic by darkening the dark areas and lightening the light areas. When applied to the separate colour channels it also emphasizes the colours.
The Parchment plug-in lets you combine an image with your render, producing a composite image. You can apply artistic media textures (such as paper or stone) textures, overlay part of an image onto your render or achieve surreal results with odd combination techniques.
Project Gemini is a collection of tools to assist symmetrical modeling. No more fumbling around with duplicate with symmetry and weld. The Gemini plug-in mirrors your modeling, welds the two halves together, and even cleans up the stray vertices in the middle saving you time and trouble.
Now leverage the power of Carrara's shaders with your lights! The ShaderGel plug-in lets you use procedural shaders as the gel. It features a number of different mapping options and can even interface with Cognito to drive the mapping parameters. Strobe is a shader mixer that can switch between three different input shaders and black, according to a programmed mixing schedule. It makes cyclically changing shaders much easier and can also be controlled by Cognito.
Shader Ops is a collection of shader plug-ins for Carrara that add functionality to every existing Carrara shader. Apply shaders based on real world coordinates, put an end to the limit of 30 tiles, comment what that formula slider does, and adjust the brightness of any shader. These are just a few of the functions provided by Shader Ops.
Shader Ops 2 is a collection of shader plug-ins for Carrara; Light Mangler, Multi Ops, Camera Mapping, and more. Remix your shaders after the lighting is done with Light Mangler. Multi Ops and a new in channel Layers List simplify the shading tree. Camera Mapping opens new avenues for mixing in real world footage or photos.
The Shaders Plus plug-in is a collection of lighting models for Carrara. Bevel your models with a shader, use procedural or projection mapped shaders on a bone animated mesh with Procedural Lock, or compose with images or video using a GI illumination enabled shadow catcher. These are just a few of the powerful lighting tools available in Shaders Plus.
StarBright is a background plug-in that wraps your scene in a globe covered in stars. You can control the number of stars, their size, their pattern, the rotation and elevation of the star dome and the color of the dome itself. While StarBrights effect tends to be fairly subtle, it can add some of the finishing details that turn an ordinary shot into an impressive shot.
Wireframe Pro is a wireframe render and shader plug-in for Carrara. The renderer, based on the same technology that powers Toon! Pro provides high quality wireframe rendering that can be combined with traditional ray tracing or even GI rendering. The Wireframe Pro shader works within Carrara's Texture room as a powerful tool for building your own wireframe shaders. Both tools can pull just the edges you define from the Vertex Modeler and Smart Quads can emulate the quads look for objects that aren't built on quads.