Fenric - The Fox's Den

Fenric's Tools

I am putting some of these tools to Constant use, while others I still need to explore more - as with many things in Carrara, both things that are included in Carrara Pro as well as after-market supplements. All in all, however, when I was going from laptop to desktop to my home-built workstation I ended up reinstalling Carrara a few times and, each time, if I tried messing around in Carrara before installing my Fenric tools, Carrara just didn't feel right. Fenric has certainly played a huge role in helping me to achieve my goals.

Here's some general information on the tools that used to be sold at Daz 3d 

(an article I've written while they were still available at Daz 3d, so please take that into context)

EDIT: I have now added links to the 32 bit and 64 bit files for Mac and Windows. Simply put the zip(s) into your DIM Downloads folder (public Documents > DAZ 3D > installmanager on Windows) and run DIM for an effortless install 

Furthermore, Omega Man has offered up the entire Daz3d Fenric plugin collection as a single download  Here

As an added safeguard, the collection is also now hosted at the Carrara Cafe. This from rk66:

With Fenric's permission you can find now the download of his collection at CarraraCafe "Carrara Plug-ins Collection by Fenric" (about 30 MB). The zip file contains also PDF files with more information.

Info > https://carraracafe.com/fenrics-plugins-now-free/

Download here > https://carraracafe.com/download/8967/

Shader Power Tools

(Download: 32 bit Win | Mac - 64 bit Win | Mac)

...is a combination of many of the tools he sold via his site at prices too low to be sold at Daz 3D. Bundling them together makes for a beautiful pile of very useful Carrara utilities! It includes the following tools previously sold in his (now closed) store: 

I use the Advanced Shader Tweaker quite often, but really have to spend some time to get to know and use the others in this pack. They're all very helpful, useful utilities - it just takes me breaking away from old habits and looking at new/different ways of looking at shaders.

BVH/PZ2 Exporter for Carrara 

(Download: 32 bit Win | Mac - 64 bit Win | Mac) 

If this didn't exist, neither would my Swordworks for M4 or AnimationKit for Mil Dragon 2, since I made the animations in Carrara and used this tool to get them into PZ2 files, and then bringing those into DS to create the aniBlocks - which is a fine workflow. Very useful tool, it doesn't work for Triax rigging. But for recording any animations for any Poser-format models, this thing is incredibly powerful! 

Pose Helper for Carrara 

(Download: 32 bit Win | Mac - 64 bit Win | Mac) 

I LOVE this tool! So nice to be able to swap pose directions > send left to right, right to left, along with everything else that it does. I find myself using this handy device quite a lot.

Carrara Enhanced Remote Control 

(Download: 32 bit Win | Mac - 64 bit Win | Mac) 

Here we go! This bad boy is truly amazing! Faba (fabaone at ShareCG) has some very helpful tutorials and helper (controler) objects at ShareCG, and PhilW teaches us how to use this to let one aileron of an Biplane model control all the other ailerons and the wires that connect them! Really cool! That's in his Advanced Carrara Techniques course via Infinite Skills.

...and Thanks to Omega Man for reminding me of this awesome article on Carrara Cafe: ERC MADE EASY - Enhancing Facial Realism by Conrad3DC

This tool is best explained by the creator himself:

Details

Control a Value

..... With a Value

.........From any object in your scene!

The Enhanced Remote Control suite is a set of behavior modifiers and scene commands that work together to add much needed functionality and control to your animation workflow. It provides the basic functionality of Poser's ERC for creating joint-controlled movement within Carrara. But it also provides so much more, giving you the building blocks to rapidly create advanced, realistic animation.

Control them all: Shaders, light values, position, rotation, morph settings - even other modifiers!

Contains

Features

This is one of those that I really need to practice using more! This thing is awesome! 

The incredibly talented animator, Faba, has released some fine tutorial guides for the Carrara ERC plugin in her ShareCG Gallery HERE (req's free account to download)

Pose and Shading Tools 2 

(Download: 32 bit Win | Mac - 64 bit Win | Mac)

Again... I need to sit down and play with these. I bought this because I know that I will love using these systems, I just have to take the time to dig in and try them! 

MDD File Format for Carrara 

Download (32 and 64 bit Mac and Win Carrara 7 & 8)

Thanks to Omega Man for sharing this one as I've never really had a need to buy it before (since I do all of my work in Carrara). As time pushes ever onward, I'm glad to have this now - one never knows what one might try to do next, right? ;)

Details

This plugin provides both import and export support for the Lightwave Motion Designer/Point Oven (MDD) file format. MDD is rapidly emerging as an industry standard for animation data exchange between 3D applications by pairing a standard wavefront Object (OBJ) file with a frame-based description of the animation for that object.

This plugin opens the doors to animation by enabling Carrara to both import and export the OBJ/MDD file pairing.

What's Included and Features

Supported Platforms

Features

Also includes

Posing Pack 3 

(Download: 32 bit Win | Mac - 64 bit Win | Mac) 

Here it is! There was a discussion going on just the other day about changing the visibility of an entire hierarchy chain being a pain in the butt! This plugin (I totally forgot about that function) has that capability and a whole lot more! I use this thing CONSTANTLY!

This thing adds Tree Duplicate to the list of "Edit > Fenric" commands, which allows us to essentially duplicate things which cannot be duplicated! Instead of actual duplication, these Tree Duplicates are their own instances or separate figures, not the memory-saving instances we get from duplicated props and simple objects. But it makes it so we can get exact copies of - yes - Figures!!! So useful for vehicles, rigged building figures, even character figures. 

It basically (and quickly) pretends to add whatever is selected into the browser (without adding it to the browser) and drags it back into the scene - really fast! But wait... there's a lot more!

This also adds the aforementioned Unlock Figure and Restore Figure! Wanna add a custom morph zone into a locked figure? Unlock it - change it - Restore it! Yup!

We also get the Set Figure Visibility command which, as I've started this tool's description with, allows us to hide entire chains of hierarchy within a figure with a single click! I gotta tell John and Misty!!!

It also adds Change Rotation, which is a command which will go through the whole figure and change ALL of the joint rotations from Carrara's default Quaternion to Angles! So if you've ever loaded in a figure that ends up looking like it's tied in a knot as soon as you start working with it, you now know how to fix it! :)

Details

The Posing Toolkit 3 gives you the power you need to get your work done, unlocking and enabling a number of critical features that allow you to tap into the awesome potential of Carrara!

Have you ever set up the perfect background figure: clothes, hair, accessories, got everything all set and then remembered that Carrara just won't let you duplicate it? Oh, the menu option is there, teasing you - but it's disabled! The Replicator just won't cut it: you need individual poses! Enter the Tree Duplicator: duplicate anything and everything that can be selected in the scene tree!

You've got a nifty new bit of conforming clothing, but there aren't any morph areas! Morphing a posed figure is great, but you need to be able to set the stuff up, right? The new Unlock Figure command opens up the power locked away behind those greyed out menu options. (And you can put things back to the way Carrara expects with the Restore Figure command)

Sometimes, you've just got to hide things! But clicking the awkwardly-located "Visible" checkbox on imported content can be a chore. Just imagine hiding a hand with the fingers... oy! The new Set Figure Visibility command will do the hard work for you, activating or deactivating an entire chain of body parts with the click of a button.

Do rotation options have your custom figures spinning around? Or are Carrara's defaults turning your people into pretzels? Carrara's default "Quarternion" controller is powerful, but also incompatible with just about everything. The Change Rotation command comes to the rescue, changing everything from a single joint to an entire skeleton to the much more compatible "Angles" controller.

What's Included and Features

From the Fox Den 

A while after Daz removed a bunch of Carrara-specific content and its vendors from the store, Fenric came into the forum offering up his plugins, and even an offer for someone to carry the torch via his Source Code for ALL of his products, both released and experiments. He certainly will be missed. The post with his offer is HERE

In case his site ever goes down, here is the page he's offered up, and I've also included links to those plugins directly within the text. Here's what Fenric said:

THE STORE IS CLOSED

You may download the “key” files from here:

All Product Keys

NOT FOR GENESIS

These products were all written before the train-wreck known as Genesis was created by DAZ. Very few of them work well, and many do not work at all, when using that particular figure.

Genesis is NOT SUPPORTED.

Edit by Dartanbeck - Although Not Supported, I still use many of these plugins with Genesis - I just do so with caution

Trial versions will generally operate for 10 minutes before automatically being disabled. Certain products may not lend themselves to a time-based limitation, and will have other restrictions. In order to enable full functionality, a license key must be purchased at the store.

The store is closed. Download license keys here: All Product Keys

There is no separate file for purchased products. Your purchase gets you a Download the license key files.

These are the final versions. There will be no more updates from here.

The store is closed. Download license keys here: All Product Keys

Carrara 7: Windows Vista or newer, Mac OS Intel

Carrara 8 or 8.5, 32-bit: Windows XP or newer, Mac OS Intel

Carrara 8 or 8.5, 64-bit: Windows Vista or newer, Mac OS Intel

IMPORTANT: WINDOWS USERS

These products all require the Visual C++ runtime libraries of varying ages: It is best if you have 2010, 2012, and 2013 installed.

Get them here:

https://support.microsoft.com/en-us/kb/2977003

IMPORTANT: NO SUPPORT

The store is closed. There is NO SUPPORT for these downloads anymore. They may crash, erase your scene, or make you start to like Sun Chips. Download and use at your own risk.

Help! Where is it?

Commands show up in the Assembly room’s “Edit” menu. If you have more than one of mine, it should be in the “Fenric” sub-menu.

Shaders are similar: if you only have one, it will be at the top level. Otherwise, it should appear in the “Fenric” sub-menu of the shader insert.

Most commands require something to be selected first. Try to select the item or items you want to change – the commands try to figure out what you meant to do, but it really is easier to pick the right thing the first time.

Exporters use the File Menu, “Export…” option. DO NOT USE “Save As…”!


Poser Weightmap Injector (free!)

This is a .NET 4.0 utility and instructions to help you prepare weight-mapped Poser figures for use in Carrara. This also includes a Poser Pro 2012 Python script that will automatically merge all “old style” rigging zones to weightmaps. This results in far better performance when the figure is imported into Carrara.

Download

Insert Primitives (free!)

This is a small Carrara plugin which provides an Assembly Room command that will insert the four secret Carrara primitive objects into your scene!

Download

Layer Blending Mode Shader (trial)

UPDATED: Current version is 1.1 Mac and Windows: This update addresses an issue using non-color shaders, and adds the “Fade” slider which allows you to control the strength of the effect.

This is a Carrara shader that provides Photoshop-like layer blending.

Download

Enhanced Color Shaders (trial)

UPDATED: Current version is 1.1 Mac and Windows: This update addresses an issue using non-color shaders.

These are enhanced versions of the Color Balance and Color Merge shaders from the “Pose and Shading Tools 2” package at DAZ. They take a sub-shader for control rather than using sliders.

Download

Selection Changer (trial)

Change the current selection using your keyboard!

Download

Poser Shader Doctor (trial)

One-click fixing of common shader issues for imported Poser content!

Download

UPDATED: Current Version is 1.4 – Mac and Windows:

– Really fixed the situation where bump and shininess would get the same value, this time. Sorry, guys.

– NEW! Skin Doctor command performs tuning for human skin and eye shaders. By default, it will set up Sub-Surface Scattering. For faster rendering, hold down shift while invoking the command to generate simpler shaders.

Object Sequence Exporter (trial)

Exports a sequence of OBJ files for an animated vertex object. Similar to the MDD file format, except this exports entire objects, not just a sequence of morphs.

Download

UPDATED: Current Version is 1.1 – Mac and Windows: Corrects some issues with inverted normals and fixes compatibility with soft-body physics.

Multi-Shader Editor (trial)

A shader edit panel, much like the “Master Light” in the main Carrara Edit menu: it will apply changes to all selected shaders.

Download

Change Bone Visibility (trial)

CARRARA 8.5 ONLY

Hides (or un-hides) the wireframe bone display for imported DUF content in Carrara 8.5

UPDATED: Current Version is 1.2 – Mac and Windows: Fixes a command ID conflict with “Pose and Shading Tools 3”.

Download

Advanced Shader Tweaker (trial)

UPDATED: Current Version is 1.1 – Makes running the Carrara “Optimize Shaders” function optional.

Applies a number of shader adjustments to ever multi-channel shader associated with the selected objects. Hold down “shift” while selecting the menu item to get a special reduced option version for quickly correcting Carrara 8.5’s annoying “Fast MipMap” default texture map setting.

Download

Move to Camera (trial)

Move the selected object or objects to just in front of the current rendering camera.

Download


Fenric, my friend,

For what it's worth, I'm very glad that I was able to support your cause throughout our journey together. I'm proud to be able to keep these amazing plugins alive for the future of Carrara users, but in the same light I'm very glad that  bought them as they came out - they're worth every penny (and much more) than what I've paid!

We had some great discussions together back in the day; you, me and Faba, and I'll cherish the memories forever!

Take care my good friend and thank you so much for allowing us to continue spreading these amazing abilities to our favorite 3D Suite!

Dartanbeck

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