My Mixamo Workflow
In Daz Studio, load in Genesis 2 Female
I reduced mine to Base Resolution
Export to FBX in a folder organized specifically for working with Mixamo downloads - this file is for Uploading, so it's in a folder within my Mixamo folder titled "G2F FBX Upload", and I named the file itself "G2FMixamo"
In Mixamo, upload G2FMixamo. In a short while I see her in an idle animation, seeing that she's been properly retargeted. I've never seen a targeting issue when using Genesis 2 Female - it just works
Go through the bazillion animations, picking out what I want and working with any additional possibilities they offer for tweaking parts of the motion
When they offer various changes, I'll often download the base motion that comes up without any changes, then make some changes that I like and save several of those as variants, using naming conventions like "Breathing A" Breathing B", that sort of thing. I enjoy having a lot of variants to choose from when they offer these in the Mixamo panel
When I'm done downloading for the session, I go to the folders that i saved my animations into. I make many folders to catalog what the poses are about, like "Sword Two Handed", "Weapon Pistol", that sort of thing.
The first time I go to work with them, I right-click on one of the files (the first one I want to work with in DS) and choose "Open With > " and select Daz Studio
Now I can simply double-click the files and they open an animated G2F FBX rig into Daz Studio
Run the motion to make sure it's good. If not, delete it and move the file to a different folder called "Failed" so that I can try again in Mixamo next time
I haven't had one fail yet, but the next step was Not done to my current files because i didn't have the tool when I did these, so I perform this step after I Bone Minion them to Genesis 8 Female
Select the G2F FBX character in the scene pane > Scripts > 3DU Body2Hip (from Daz Studio Animation Tools Set 1) and run the script
This is an essential step to get working aniBlocks so we can work with them with other aniBlocks and aniMate tools - it moves the Translation data from the Body to the Hip, which is what Daz Studio prefers
With the character still selected File > Save As Pose Preset > Set to All Frames and save them to an organized folder structure under People > Genesis 2 Female > Poses > Mixamo Animations
I purchased the Genesis 2 Pose bone Minion Bundle so that I can easily translate my Mixamo FBX downloads to Any of my Daz 3d Figure generations from M4 and V4 through Genesis 8.1
Don't have Bone Minion Yet? This can at least get you to Genesis 3
zaz777's amazing animated pose conversion script along with the necessary rsg's "Updated: Daz Studio Posing Scripts (now for G3F)" available on sharecg.com has brought great results for me over the couple years I've been working in Daz Studio for animation. Bone Minion does a much better translation, but if you can't get that yet, this is an Excellent system to get earlier generation animated pose data onto your newer (up to Victoria 7 that comes standard in the pack) figures.
Also - the required RSG pose conversion script package comes with excellent instructions that just might help you create your own addon that supports new generations. I haven't tried that and probably won't since I already have many Bone Minion Bundles and will eventually own them all. I am a Completely Satisfied and Overjoyed customer of Riversoft Art's Bone Minions!!!
See my Cross-Generation Animation Translation using Bone Minion for a lot more information on this stuff :)
What a Fantastic place to learn, share and absorb anything and everything Art!
Led by Paul Bussey, this fantastic place has a beautiful forum with an endless supply of topics - and we can join courses and training, or just hang out with the group and discuss and enjoy art!
When this goes live at Daz 3D, I have the complete workflow that I use within the course
Coming Soon to Daz 3D!!!
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