Physics & Particles

Physics & Particles can be a powerful and exciting way to add animation to our scenes. Carrara has several physics options: the legacy physics engine, the Bullet physics engine, and Bullet Soft Body physics along with what's available in the Particles Emitter engines.

As I've spent years practicing key frame animation with limited time, I am fairly new to using Physics in Carrara. So we'll be learning a lot of this stuff together. To help, I'm building this page with loads of links to tutorials, examples and videos as a resource to learn from.

Daz 3D Official Videos

Special Thanks to Dimension Theory for his dedicated work and sharing of:

  • Light as Substance

  • Bullet Tests

  • Object Destruction

Forum Help!!! Links

This is a living help system because the links lead to forum threads about the topic in question. It's quite common for folks who were part of such a discussion to 'follow' the thread, so they'll get an e-mail if someone makes a fresh post, but the topic will also rise to the top of the forum listings again, to capture the attention of the current forum readers - so if the thread doesn't already answer your specific question, make a new post and further the thread with new queries!

This list will grow as I find more content for us to learn from.

Cripeman's Cool Carrara Tricks Tutorials and Demonstrations

GXMediaStudios also has a short YouTube tutorial available at HERE (req's free account)

We'll be exploring deeper into this stuff in the future. For now, I hope this page gives us plenty to practice with.

One of my first particles tests - done Years ago