Adventures in Hexagon with Digital Art Live!
I've known 3D modeling for quite a few years. My first steps into 3D was creating textures which immediately led to me the wonderful world of UV Mapping.
Most people I talk to don't particularly like UV Mapping but I think it's powerful and wonderful! Enjoying that bit gives me a kind of a fun advantage - I think.
I'm already familiar with the Many modeling tools in Carrara. I really Love Carrara!
Now working in Daz Studio, I really enjoy having the Hexagon bridge. Being able to use Hexagon with Studio like this is very powerful for me because I'm always customizing shapes of content I buy.
Nowadays I'm thinking about making my own stuff rather than (better yet - in addition to...) reshaping purchased content, so I'm going to give a deeper look into my little friend Hexagon.
Made by the same team as Carrara, Hexagon came later as a stand-alone modeler, built as such from the ground up - whereas Carrara was built in the ground up as a complete 3D suite - capable of having more features for this and that added on along the way - and that they did. Carrara is for a Lot More than modeling, yet it has many types of modeler built in as well.