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dartanbeck.com
  • Home
  • Carrara Zone
    • Carrara Info
      • Cripeman Memorial
      • Installing Carrara
      • Custom Browser
      • Carrara Plugins
        • Alvin Bémar
        • Daz 3D Plugins for Carrara
        • Digital Carver's Guild
        • Fenric
        • Frederic Rible
        • Inagoni
        • Philemo
        • Sparrowhawke
        • VWD
      • ►►► Carrara Information Manual ◄◄◄
      • Carrara Cafe
      • Dartanbeck Articles
        • Finding Carrara - My Story
      • 3DXtract e-zine
      • Physics & Particles
      • GKDantas' Carrara Training Videos
      • Phil Wilkes Carrara Courses
      • Fun with Shaders
      • History of Carrara
        • Carrara Studio 1.1 Promo Ad
    • Carrara CG Workshop
      • Story
        • Odysseon Station
        • Rosie and the Winter Wolf
      • Pacing and Rendering
      • Pre-Production Phase
        • Concept Art
          • KitBash - Marcoor
        • Scene (stage) Setup
          • Volumetric Lighting
        • Character Setup
          • Introducing Rosie 5
          • Making Rosie 5
          • Using Genesis in Carrara
          • Genesis Morph Reduction
          • Dynamic Hair
          • EYEdeas 3+
          • Millennium Teeth
          • Character Transfer NLA
          • Character Design
          • Modeling for Genesis
          • Character Shader Basics
          • Using GenX2
      • Production Phase
        • Animating
          • Hybrid aniMation
          • aniMate 2
        • Animating Speech
        • The Scene
          • Animation-Simulation Workflow
      • Post-Production Phase
  • DAZ Zone
    • Daz 3d Content
      • Daz 3D Human History
      • Daz 3D Bundles
      • Genesis 1 Rocks
      • Victoria 4
      • Some Personal Favorites
      • Character Packs
      • Introducing Genesis 8.1
      • Animal Kingdom
        • Domestic Animals
        • Wild Animals
        • Dragons
          • Drago G8M
      • Content Generations Conversion
    • Carrara 8.5 Pro Content
    • Daz Studio
      • The Power of aniMate 2
        • Creating Partial aniBlocks
        • aniBlock Importer for Carrara
        • Altering Motions
        • Generation Animation Conversion
        • LimbStick and Bone Minion Videos
        • Animation Four Wheeler Template
        • My Mixamo Workflow
        • Bone Minion Purchasing Guide
      • Content Creation Tools
      • Filament PBR engine
      • DS Animation Features
      • Free OctaneRender
      • Discovering Daz Studio
      • mCasual Scripts
      • HEAT Bridge
    • Daz 3d
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    • Animating with Cascadeur
    • The Daz+ Experience
      • Daz+ Cloth Frenzy
      • Thanks to Daz 3d!!!
    • Bridging Technology
      • Rosie 8
      • Dartanbeck 8
      • Rosie 9
      • Rosie 7
      • Power Generations
      • Mimic Lip Sync
      • Anilip 2 Lip Sync
      • Rosie 5.5
      • Rosie 567
      • Rosie 568
    • Bryce
      • Bryce addons 1
      • Bryce Addons 2
      • Bryce Addons 3
      • Brinnen and Horo
  • My Digital Art Live
    • Dynamic Character Animation in Daz Studio
    • The Power of aniMate 2 at Daz 3D
    • Movie Magic in DAZ Studio
      • Fun with Magic Mattes
    • Content Wizard Workshop
  • Creative Cart
    • Sci-Fi Marcoor
    • Pestryakov SubDragon
    • TangoAlpha SuperSets
      • Admiral's Suite
    • The Amazing Predatron
      • Barnabus Ragwort
      • Simple Grassland Expanse
    • Kara Pitat - ATVE
    • Adventuring The AntFarm
    • Tribute to Jack Tomalin
    • Beyond the Spooky
    • dForce Linday Urban Future
    • Aeon Soul meets The DigiVault
    • Kibarreto and a Distant Future
    • RawArt - iReal - Animated VDBs
    • Animated LowPi Crowds
  • Renderosity Zone
    • 3-D-C
    • Coflek-Gnorg
    • 1971s
  • Blender Zone
    • Royal Skies LLC
    • Diffeomorphic
      • DAZ Importer
  • Do it in Post
    • VFX Zone
      • Fusion
      • Action VFX
    • Editing Zone
      • DaVinci Resolve
        • A Quick Look
  • Gallery
    • Videos
      • Artemis Knight
      • Dartanbeck - 2023
    • Still Images
    • Inspiration
      • Blade Runner - Black Lotus
      • STAR WARS
      • The Witcher
      • Alita Battle Angel
      • Homage Corner
      • Industrial Light & Magic
      • Weta Digital
      • Blur Studio
      • William Forsche
      • My Fan-Edits
      • Film Riot
      • Vampirella
      • LotR & Hobbit
    • Downloads
      • Starry Sky for Carrara
      • Carrara EnvironKits
        • Woodlands
        • Underwater Realms
        • Badlands
      • Base Scenes
        • Base Scene Download
        • dB's Character Template
      • Genesis 1 Files
      • dB Animation Kits
      • Props
    • Humble Beginnings
    • Archive
      • Previous Home Page pre-2023
    • The Production
    • Me and Music
      • Laurin Drums
  • The Software
    • Cyberlink Software
    • Autodesk
    • PD Howler
    • Particle Illusion
  • Donate
    • Appreciation for my Supporters
  • More
    • Home
    • Carrara Zone
      • Carrara Info
        • Cripeman Memorial
        • Installing Carrara
        • Custom Browser
        • Carrara Plugins
          • Alvin Bémar
          • Daz 3D Plugins for Carrara
          • Digital Carver's Guild
          • Fenric
          • Frederic Rible
          • Inagoni
          • Philemo
          • Sparrowhawke
          • VWD
        • ►►► Carrara Information Manual ◄◄◄
        • Carrara Cafe
        • Dartanbeck Articles
          • Finding Carrara - My Story
        • 3DXtract e-zine
        • Physics & Particles
        • GKDantas' Carrara Training Videos
        • Phil Wilkes Carrara Courses
        • Fun with Shaders
        • History of Carrara
          • Carrara Studio 1.1 Promo Ad
      • Carrara CG Workshop
        • Story
          • Odysseon Station
          • Rosie and the Winter Wolf
        • Pacing and Rendering
        • Pre-Production Phase
          • Concept Art
            • KitBash - Marcoor
          • Scene (stage) Setup
            • Volumetric Lighting
          • Character Setup
            • Introducing Rosie 5
            • Making Rosie 5
            • Using Genesis in Carrara
            • Genesis Morph Reduction
            • Dynamic Hair
            • EYEdeas 3+
            • Millennium Teeth
            • Character Transfer NLA
            • Character Design
            • Modeling for Genesis
            • Character Shader Basics
            • Using GenX2
        • Production Phase
          • Animating
            • Hybrid aniMation
            • aniMate 2
          • Animating Speech
          • The Scene
            • Animation-Simulation Workflow
        • Post-Production Phase
    • DAZ Zone
      • Daz 3d Content
        • Daz 3D Human History
        • Daz 3D Bundles
        • Genesis 1 Rocks
        • Victoria 4
        • Some Personal Favorites
        • Character Packs
        • Introducing Genesis 8.1
        • Animal Kingdom
          • Domestic Animals
          • Wild Animals
          • Dragons
            • Drago G8M
        • Content Generations Conversion
      • Carrara 8.5 Pro Content
      • Daz Studio
        • The Power of aniMate 2
          • Creating Partial aniBlocks
          • aniBlock Importer for Carrara
          • Altering Motions
          • Generation Animation Conversion
          • LimbStick and Bone Minion Videos
          • Animation Four Wheeler Template
          • My Mixamo Workflow
          • Bone Minion Purchasing Guide
        • Content Creation Tools
        • Filament PBR engine
        • DS Animation Features
        • Free OctaneRender
        • Discovering Daz Studio
        • mCasual Scripts
        • HEAT Bridge
      • Daz 3d
      • Dartanbeck Daz 3D
      • Rosie 9
      • Animating with Cascadeur
      • The Daz+ Experience
        • Daz+ Cloth Frenzy
        • Thanks to Daz 3d!!!
      • Bridging Technology
        • Rosie 8
        • Dartanbeck 8
        • Rosie 9
        • Rosie 7
        • Power Generations
        • Mimic Lip Sync
        • Anilip 2 Lip Sync
        • Rosie 5.5
        • Rosie 567
        • Rosie 568
      • Bryce
        • Bryce addons 1
        • Bryce Addons 2
        • Bryce Addons 3
        • Brinnen and Horo
    • My Digital Art Live
      • Dynamic Character Animation in Daz Studio
      • The Power of aniMate 2 at Daz 3D
      • Movie Magic in DAZ Studio
        • Fun with Magic Mattes
      • Content Wizard Workshop
    • Creative Cart
      • Sci-Fi Marcoor
      • Pestryakov SubDragon
      • TangoAlpha SuperSets
        • Admiral's Suite
      • The Amazing Predatron
        • Barnabus Ragwort
        • Simple Grassland Expanse
      • Kara Pitat - ATVE
      • Adventuring The AntFarm
      • Tribute to Jack Tomalin
      • Beyond the Spooky
      • dForce Linday Urban Future
      • Aeon Soul meets The DigiVault
      • Kibarreto and a Distant Future
      • RawArt - iReal - Animated VDBs
      • Animated LowPi Crowds
    • Renderosity Zone
      • 3-D-C
      • Coflek-Gnorg
      • 1971s
    • Blender Zone
      • Royal Skies LLC
      • Diffeomorphic
        • DAZ Importer
    • Do it in Post
      • VFX Zone
        • Fusion
        • Action VFX
      • Editing Zone
        • DaVinci Resolve
          • A Quick Look
    • Gallery
      • Videos
        • Artemis Knight
        • Dartanbeck - 2023
      • Still Images
      • Inspiration
        • Blade Runner - Black Lotus
        • STAR WARS
        • The Witcher
        • Alita Battle Angel
        • Homage Corner
        • Industrial Light & Magic
        • Weta Digital
        • Blur Studio
        • William Forsche
        • My Fan-Edits
        • Film Riot
        • Vampirella
        • LotR & Hobbit
      • Downloads
        • Starry Sky for Carrara
        • Carrara EnvironKits
          • Woodlands
          • Underwater Realms
          • Badlands
        • Base Scenes
          • Base Scene Download
          • dB's Character Template
        • Genesis 1 Files
        • dB Animation Kits
        • Props
      • Humble Beginnings
      • Archive
        • Previous Home Page pre-2023
      • The Production
      • Me and Music
        • Laurin Drums
    • The Software
      • Cyberlink Software
      • Autodesk
      • PD Howler
      • Particle Illusion
    • Donate
      • Appreciation for my Supporters








  • This page is not found via normal navigation on my site, but is intended specifically for the Mastering Storytelling Animation in DAZ Studio course through Digital Art Live

Cinematic Animation in Daz Studio and DaVinci Resolve - WEEK 1

You are on Week 1 (this page)

>>> On to Week 2 >>>

>>> On to Week 3 >>>

>>> On to Week 4 >>>

Tools of the Trade

Motion Vendors

Link to an Idea

I started this conversation in the Digital Art Live Studio forum so that I could more easily access the posts made by you folks that I really want to visit during our time together in this course.

As I work out details of these missions, I'll create a button like the one on the right for Trevor's Sci-Fi Space Scene idea. As this expands, this text and the size and locations of the buttons may change. But we'll keep it all right here so we always know where to find it! :)

Trevor's Sci-Fi Space Story

Tools that we should All have for this course

Tools of the Trade

Some of the tools for Daz Studio are offered here simply as suggestions or as helpful inks for further research.

Some of them, however, like aniMate 2 - the Paid version, are truly essential... mandatory even, in order to Really get into Animating in Daz Studio!


So we have a special page dedicated to TOOLS OF THE TRADE


As with most pages within this special section of my website, this area will grow as we discover the need to add more tools to the page (and I get more time to add them!!!)


There are ways to get around an actual need for any of these tools until you're ready to acquire them - so Please don't feel too rushed to go out and grab - even the essentials. There's always time. I want you to do these things at your own pace!

=== Motion Vendors ===

Here is a special Sub-Page on various Motion Vendors for our convenience. Also see "The Power of aniMate 2" for more on motion products

Below is an organized method of navigating the Exclusive Forum for This Course at Digital Art Live Studio forum.

It is meant to make for a more clear visual experience when trying to follow along with the course - especially at your own pace - keeping things in order rather than getting jumbled and confusing as more and more posts and articles pour in, changing the order of things.

Of course, the links won't take you there unless you're part of the course and are signed in to Digital Art Live Studio.


I hope this helps you all to have a more enjoyable experience as we proceed. As always, if you have any questions, comments, anything - related or not... please let me know!!! :)

Your Instructor for the Course - Dartanbeck

Below are Links to our introduction message articles, overjoyed to see so many wonderful artists attending this course!

  • Welcome All - from Dartanbeck

  • Paul Bussey's Welcome to The Course

  • Course Curriculum

  • Introduce Yourself!


Course Download Pack

THIS LINK takes you to a fine little article that I've created before out first Live session so that we could all work out the idea of downloading just under 6GB of sample assets, and includes the links to do so.

Do You Have a Favorite Character? Which Base Figure does it Use?

Naming Conventions

THIS LINK takes you to the short article I've written on the subject and is sure to make for an interesting and informative read. It's these naming conventions (I often call it my File/Folder Nomenclature) that keep me organized as I handle hundreds of individual folders, each containing hundreds of sequenced images, which I will combine to create a movie!

Example from the Article:


RT824CPS_BreatheDR_Stance21A


Rosie 8024

Cyberpunk Street Warrior Costume

Idle - Breathe v.D, mirrored (R = Reverse)

Using the Widen Stance Custom Control Dial (Stance)

Camera A - prefix 21 refers to HDR used

UF6_WalkFemIP_FCa


Urban Future 6

Animated Render matching the WalkFemIP template (camera control rig)

Face Camera (from WalkFemIP rig)

version A (multiple versions expected)

"WalkFemIP" is my special nomenclature for animations that utilize Havanlibere's Walk Feminine walking motion, for which I have made a special rig for. "IP" means that the character is using the In-Place version of the animation - hence the need for a camera rig that moves the scene past the cameras as if Rosie was walking through 3D space along the Z axis.


In-Place walk animations means that there is no forward (Z axis) motion, but that there is a walking animation.


The WalkFemIP camera rig contains many cameras.


These cameras are intended to be used on Rosie when she is using the Havanalibere Walk Feminine "In-Place" animation. They are to help facilitate camera moves (or not moving at all) that work well when filming a walking actor for a movie or show. 


TrnTbl - a Turn Table camera that looks up at Rosie from the ground. A null that is centered on Rosie's position rotates the camera around her evenly.


REV - REVEAL - Name was changes specifically for this course to assist with clarity.

Week 1 - Introduction to Concepts

Week 1 - Introduction to Concepts

Wrapping our heads around the idea of generating our own animations efficiently and using techniques that one might see employed at actual Hollywood film studios. 

Practices to think about using, and those to try to avoid.

A practical look at putting some of these ideas together to create an animation in Daz Studio in time lapse

Bringing forward the notion that it can be extremely beneficial to learn the technique of rendering in layers - meaning: making multiple renders of different elements and putting them all together, along with other powers of editing, using DaVinci Resolve.


It's a Deep Dive

It's meant to get us all thinking along the same concept in regards to CG filmmaking using these two, very powerful software tools.

Week 1 Live Session


Follow this link to read the synapsis of the session as well as to follow links to the videos and/or the chat


Week 1 Live Session - at Digital Art Live Studio's Exclusive Forum for This Course

This is a link to the article post with my message regarding the article and video below with optional homework

Welcome to Week 1!!!

Week 1 Post Session Tutoring Video

Using our Course Download Pack: Sample_Assets_Cyberpunk_A, we'll explore an Easy way to get started compositing using only the Timeline Editor in DaVinci Resolve. It really doesn't get any easier than this - in a way. I mean... getting used to the feel of new software is always something. But in all of my years, I have never seen such an easy way to perform such powerful tasks!

As we get deeper into the course, I'll be introducing more wnderful ways to go beyond this simple approach that makes life even easier on us in the end. But just to get The Feel of the controls of DaVinci Resolve, play around with the information in the following video - at your own pace - to learn the basics of compositing. 

Why? Because the art of compositing is what will make our Daz Studio experience a Lot smoother, faster, and a Lot more crash-resistant. We'll be animating ideas quickly and actually rendering them out with little to no hassle thanks to a whole new way of thinking - a whole new way of working!

...and here's what that finished result looks and sounds like

IMPORTANT

It was pointed out that, when dragging file folders into the DaVinci Resolve Media Pool, the sequence of images within turn out to be just a bunch of still images - not appearing like a video clip!

This (video below) is the quick and simple cure for that:

"I know this sounds Crazy, but do you have a video tutorial on The Absolute Basics of Animation in Daz Studio... Starting from Ground Zero???"

Try this:

A Post From Your Host

>>> On to Week 2 >>>

>>> On to Week 3 >>>

>>> On to Week 4 >>>

Tools of the Trade

Motion Vendors
















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