Trevor shared a vision of his when he first joined the course and I immediately knew that I wanted to use this as a springboard into an animation plan and execution.
Of course, I'll be using what I have in my library. If you want to follow along, use whatever you have in your library and be creative about your decisions of what to use. You don't have to follow that same path in style, story, or even the entire genre!!! Change it up however you like!
The idea is to work out how to render all of the various parts of the short scene that he has laid out. It's perfect because he gave very few specifics and left most of it to interpretation - while at the same time including examples of his vision. So it's going to be really fun!
For the star ship I'll be using Astromaster by Kibaretto.
It's ultra cool looking and also resembles the Trek look he referenced.
Since it's Much Smaller than something like The Enterprise, I'll see if I can come up with a clever idea to turn those large windows into a whole bunch of windows to try and convince the audience that we're dealing with a Massive vessel!
That said. I'll have to decide whether or not to use the actual Astromaster Cockpit as the bridge, or to use any one of my many other Kibaretto kits that would work beautifully.
Of course, it wouldn't have to actually belong as a set like that. I could just as easily use a star ship interior from, say... Petipet, Mely3D, Stonemason, The DigiVault... etc.,
Have fun... use your imagination!
We probably have already guested that, in my story Rosie will be replacing one of the main protagonists in Trevor's design! :)
Equally cool would be using any of the amazing ships from the Haille Valley line-up by Kara Pitat, the vessels from Polish's incredible star ship fleet bundle, or SS Marcoor, or... well... we get the idea... right? :)
I mentioned at the top of the page that we could use this idea to launch something Completely Different!!!
How about replacing the star ship with a car and the planet with a lake? Instead of seeing what's going on outside on the inside, perhaps we'll have a teen in the back of the car playing with a smart phone - and we put some kind of motion picture on the screen of her phone....
Once we have a structured plan of needful 'scenes' or 'shots' as they call them in film, we can implement those same ideas for things that aren't even close to being related to the initial vision.
Maybe it's a rock star approaching a stage, a fish swimming toward something special, a girl on an E-Bike riding up in front of a pair of Predatron's LoREZ people!!! :)
I'll have to pick a planet.
The story reminds me of the memorable adventures during that five-year mission, so I'd like the planet to look peculiar in some way - well... just cool-looking is all.
I have a whole lot of planets and things. I started drifting into thinking that it could even be a space station or something. But I immediately discarded that notion because of My Vision that I got when I read Trevor's message. I'm thrilled about this and, in my plan, this is a Planet!
In your story, there are many options - even if you're picking a Space Scene. A ball or cloud of immense power - and the Power could be mechanical, organic, or even god-like. A sphere of radiating pulses of energy? A cube of tech-like greebles? A black hole? Maybe even a comet?
How about Dick Tracey puzzling out a mystery... in the rain. Instead of vid-screens we could focus our energy on a second or three of some really good, noir-style cigarette smoke. They used that so extensively in movies of yon - not because they wanted to promote cigarette sales - but because it looks So Good on screen - there really is nothing else quite like it!
Maybe you'd rather tell a Western or a Romantic Comedy? Since we're using CG, the sky isn't even a limit anymore!!! :)